Game Development and Design Minor
The Game Design and Development minor is intended for students who have a general understanding of the basic principles of computer science and who are interested in pursuing careers in game development. The minor covers the design of games from their initial conceptualization through iterative implementation and public release. Students complete 20 credits of required coursework, which includes a final project that strengthens their skills in team coordination and game development project management in a collaborative setting. Enrollment in the minor requires the completion of COMP2000: Data Structures as a prerequisite course.
Course | Title | Credits |
---|---|---|
Prerequisite Courses | ||
COMP1000 | COMPUTER SCIENCE I | 4 |
COMP1050 | COMPUTER SCIENCE II | 4 |
MATH2300 | DISCRETE MATHEMATICS | 4 |
COMP2000 | DATA STRUCTURES | 4 |
Course | Title | Credits |
---|---|---|
Core Requirements | ||
COMP3225 | GAME DEVELOPMENT | 4 |
COMP4225 | GAME DESIGN PROJECTS | 4 |
Computer Science Elective Courses | ||
Select two of the following: | 4 | |
COMP2100 | NETWORK PROGRAMMING | 4 |
COMP3660 | MOBILE APP DEVELOPMENT | 4 |
COMP4650 | WEB DEVELOPMENT | 4 |
COMP4770 | ARTIFICIAL INTELLIGENCE FOR GAMING | 4 |
Other Electives | ||
Select one of the following: | 4 | |
MGMT1025 | COMPUTER BUSINESS APPLICATIONS | 4 |
MGMT2850 | PRINCIPLES OF MARKETING | 4 |
CSAS1000 | INTRODUCTION TO COMPUTER SCIENCE + SOCIETY | 4 |
COMM4310 | MEDIA & INNOVATION MANAGEMENT | 4 |
Total Credits | 20 |